Impact Energy Calculator

Enter a falling or moving object's mass, drop height, and velocity to find its impact velocity, kinetic energy at impact (E = ½mv²), and average impact force.

Quick Facts

Impact energy formula
E = ½mv²
Kinetic energy at the moment of impact, in joules when m is in kg and v is in m/s.
Free-fall impact velocity
v = √(v₀² + 2gh)
g = 9.80665 m/s² (standard gravity); v₀ is any velocity the object already had before falling.
Average impact force
F = E / d
Spreading the same energy over a shorter stopping distance d produces a much larger force.

Your Results

Calculated
Impact Energy
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E = ½mv², in joules
Impact Velocity
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v = √(v₀² + 2gh)
Impact Energy (ft·lb)
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1 J ≈ 0.7376 ft·lb
Average Impact Force
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F = E / stopping distance

Ready

Enter mass, drop height, and (optionally) initial velocity and stopping distance, then press Calculate.

How to Calculate Impact Energy

Impact energy is the kinetic energy an object carries at the instant it strikes a surface — the energy that has to be absorbed, dissipated, or transferred during the collision. For an object of mass m moving at impact velocity v, that energy is E = ½mv². When the object reaches that velocity by falling from a height h under gravity, conservation of energy means the kinetic energy at impact equals the potential energy lost during the fall (mgh), plus any kinetic energy it already had before the drop began.

Finding impact velocity from a fall

For a free fall that starts with an initial downward velocity v₀ and drops a height h, kinematics gives the impact velocity as v = √(v₀² + 2gh), where g = 9.80665 m/s² is standard gravity. If the object simply drops from rest, v₀ = 0 and the formula reduces to v = √(2gh). Substituting this into E = ½mv² shows that impact energy equals mgh for a simple drop — height and impact energy are directly proportional, so doubling the drop height doubles the impact energy.

From energy to impact force

Impact energy alone does not say how hard the hit feels — that depends on how quickly the energy is absorbed. Using the work-energy theorem, the average force during the impact is F = E / d, where d is the distance over which the object decelerates to a stop (crumple depth, cushioning thickness, or penetration distance). The same impact energy spread over a longer stopping distance produces a much smaller average force, which is exactly why padding, crumple zones, and packaging foam work: they extend d to reduce F.

Frequently Asked Questions

What is impact energy?
Impact energy is the kinetic energy an object has at the moment it strikes a surface, given by E = ½mv², where m is mass and v is the impact velocity. It represents the total energy that must be absorbed or dissipated during the collision.
How do you calculate impact velocity from a drop height?
Using free-fall kinematics, v = √(v₀² + 2gh), where g is standard gravity (9.80665 m/s²), h is the drop height, and v₀ is any velocity the object had before it started falling (0 if dropped from rest). This assumes air resistance is negligible, which is reasonable for compact, dense objects falling short distances.
How is impact force different from impact energy?
Impact energy (E = ½mv²) is a fixed quantity set by mass and velocity, but impact force depends on how quickly that energy is absorbed. Average impact force is F = E / d, where d is the stopping or crush distance — the same energy absorbed over a shorter distance produces a much larger force, which is why cushioning and crumple zones matter.
Does air resistance affect these results?
Yes — this calculator uses ideal free-fall kinematics, which ignores air resistance. For dense, compact objects falling a few meters, the error is usually small. For light or draggy objects falling long distances, drag can significantly reduce the actual impact velocity and energy below the calculated value.