Understanding the Monty Hall Problem
The Monty Hall problem is a famous probability puzzle based on the American TV game show Let's Make a Deal, hosted by Monty Hall. You face three doors. Behind one is a car; behind the other two are goats. You pick a door — say Door 1. The host, who knows where the car is, then opens one of the other two doors to reveal a goat — say Door 3. He now offers you a choice: stick with Door 1, or switch to the remaining closed door, Door 2. Is it to your advantage to switch?
The counterintuitive answer is yes: you should always switch. Switching wins the car 2/3 of the time; staying wins only 1/3 of the time. Most people's intuition says the odds are 50/50 once one door is open, and that intuition is wrong.
Why switching wins two out of three times
When you first choose, you have a 1/3 chance of picking the car and a 2/3 chance of picking a goat. That 2/3 does not disappear when the host opens a door — because the host never opens the car and never opens your door, he is giving you information. If your original pick was a goat (which happens 2/3 of the time), the host is forced to reveal the other goat, and the car sits behind the one remaining closed door. So 2/3 of the time, switching lands you on the car. Only in the 1/3 of cases where you originally picked the car does switching lose.
The formula
For the general game with N doors where the host opens K losing doors after your pick:
- P(win if you stay) = 1/N — your first pick's odds are fixed and never change.
- P(win if you switch) = (N−1)/(N · (N−1−K)) — the probability that your first pick was wrong, spread evenly over the closed doors you could switch to.
This requires K ≥ 1 (the host opens at least one door) and K ≤ N−2 (at least one door remains to switch to). In the classic game N = 3 and K = 1, giving stay = 1/3 and switch = 2/3. When the host opens every losing door except one (K = N−2), the switch probability simplifies to (N−1)/N, and stay + switch add up to 1.
Reference points
- 3 doors, host opens 1: stay 33.33%, switch 66.67% (switching is 2× better).
- 4 doors, host opens 2: stay 25%, switch 75% (3× better).
- 10 doors, host opens 8: stay 10%, switch 90% (9× better).
- 100 doors, host opens 98: stay 1%, switch 99% (99× better).
The 100-door version is the clearest intuition pump: you pick one door out of a hundred, the host throws open 98 goats, and asks whether you want to keep your near-hopeless original guess or take the one door he pointedly left closed. Almost everyone switches.